BATTLEFIELD 6 UPDATE 1.4.2.5

Battlefield 6 Game Update 1.4.2.5 is scheduled to release on September 1, bringing targeted quality-of-life fixes and reliability improvements across Battlefield 6 and REDSEC.
This small update addresses a handful of issues introduced or identified following Update 1.4.2.0, with improvements to match flow, gameplay consistency, Custom Lobby reliability, UI behavior, and stability.
**Update Highlights for** **1.4.2.5**
* **Gadget and Vehicle Combat Improvements:** Laser designation now works correctly against fighter jets in Carrier Strike, while helicopter miniguns can once again damage soldiers in the water. * **Portal Custom Lobby Improvements:** Custom Lobbies receive further reliability improvements, including resolving an issue that could prevent the “Start” tile from responding during the lobby countdown. * **Gameplay and Mode Polish:** This update also addresses issues affecting Battle Royale Quads, Gauntlet: Fighter Sweep, Support pings, the Match Trigger attachment, AI behavior, and general stability and presentation.
**CHANGELOG**
**PLAYER:**
* Support players can now ping downed teammates correctly. * Players can now join a Party by accepting an invite while on the splash screen.
**VEHICLES:**
* Helicopter miniguns can now damage enemy soldiers who are in the water. * Laser designation now works correctly on the F/A-81F Super Spectre and F-74A Seacat while playing Carrier Strike.
**GADGETS:**
* Grenade warning indicators now remain at the edge of the screen when the grenade is outside the player’s view. * The EOD Bot Arm has been adjusted to function as a light melee weapon, providing the faster run speed benefit without the destruction capability of heavy melee weapons.
**WEAPONS:**
* The Match Trigger attachment no longer affects fully automatic fire on the BROD and EF88.
**UI & HUD:**
* We’ve addressed several causes of black screens after finishing a match and switching from the Event tab to the lobby. This should reduce how often the issue occurs while we continue investigating remaining occurrences. * Placeholder squad names and icons no longer appear during the “Top Squad” presentation at End of Round. * The Featured Event tab now appears correctly in the menus.
**PORTAL:**
* Portal Custom Lobbies: The “Start” tile now remains responsive after opening “Lobby Settings” or the Pause menu while the lobby countdown is active.
**AI:**
* AI defenders using boats in Sector 3 of Breakthrough on Wake Island no longer leave the combat area and are eliminated.
**STABILITY:**
* Server performance around water has been improved by reducing unnecessary water-related processing. * The game no longer becomes unresponsive on Xbox Series S after returning from active Multiplayer gameplay.
**REDSEC**
**MAP & MODES:**
* Destroying structures at the Combat Training POI no longer leaves visual artefacts. * Gauntlet: Fighter Sweep now correctly limits squads to two players.
*This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.*