What are some QoL improvements you loved in previous Treyarch Zombies and which QoL changes would you do for a better CoD Zombies in 2020?
Let me start with a couple from Bo4, even though it had a rough start *cough* bluescreens, the game had some big QoL improvements.
For example:
- Carpenter fixes your shield
- Max Ammo replenishes full weapon ammo
- Easter Egg progression feedback ingame
- newly added multiplayer weapons added to zombies
*What they should implement:*
- not removing Double Tap
- newly added multiplayer weapons fully customisable without unlocking the gun in the gunsmith
- less special zombies, looking at you Chaos maps and AO
- pointsystem like Bo3
- last zombie shouldn't die out
- new Wonder weapons