Dead Space 3 Experimental 3-Player Coop Mod (up to 8/16 players soon)
Greetings, you may remember me from sharing the DS2 Multiplayer videos. 4kodda and Mark de Rune's work has inspired me to make Dead Space 3 fun again in a SPECIAL way and huge props to them.
Three players can join the same campaign session, load into a level, move around, fight, use abilities, and consistently see each other as full character models. Here is a small list of things I did and what is work in progress.
Current state:
* 3-player campaign lobbies can be created and joined * All three players can load into gameplay * player movement/position replication works * All players can now see all three character bodies consistently (I had to fight with this problem for days lmao) * Experimental 8 slot lobby support exists
Still work in progress:
* Uniform/suit appearance is not fully synchronized yet * Extra players currently reuse the Carver role/animation logic (or it tries to, but should be fixed) * Death, respawn/loading, elevators, scripted doors and cutscenes still need extensive testing * 4 player gameplay has not been done yet but should be a quick change, even all the way up to 16 in theory.
Well, a ton of problems that will need to be sorted out because of this game's deep two-player limit and nature, but progress is looking good!
This is a proof of concept for now, not a polished public release. I’m sharing it because it’s been really interesting to discover that DS3’s code took a lot from DS2's Multiplayer and has more dynamic player infrastructure than the normal two-player campaign suggests.
**If you want to follow the progress and maybe help play-test with me and the others in the upcoming days/weeks, you can join the** [**Dead Space Modding Discord**](https://discord.com/invite/sWMRkYJ5JV)**, we are actually doing things to get excitement into this franchise and the train running again! Thanks!**