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r/DeathStranding • … • u/eulersidentity1

DS1: Things I realized way too late that might help others?

The a UI system in this game is so rich in information that it's easy to overlook stuff and miss things. There are a number of things I didn't realize till late in my play through and I'm wondering if others might benefit from this.

Please add your own things you learned you wish you knew earlier.

1. The little icons next to the orders (next to number of likes) that look like hands and boxes represent the categories of orders you can take on. Time, Quantity, Condition, Misc. This becomes very important when going for completion because there are trophies for completing 10 or 20 of each at S rank on normal and hard.

2. You can see a breakdown of the number of each type of premium order you have S ranked and double SS ranked under Bridge Links in your cufflinks menu under "orders". There is a LOT of useful information in this whole menu system I largely ignored for a long time.

3. You can see if you have manufactured an item or not by a little tick mark in the bottom left corner of the item description box when you pull up more details on it. Also important for trophies.

4. It's possible to gave blood bags in your pouch but have them NOT equipped. For almost the entire game I didn't know this was possible, probably just got lucky they were always equipped. But if you find your pouch is full and they are not showing up you have to hold down left on D-pad and select one and equip it. Only after that will they automatically transfer to the next one.

5. As you increase the chiral network and get more and more bandwidth more and more other player structures will appear. It's not JUST the 1st time you connect a region to the network. As you improve the connection more stuff will pop in. This means your zip line network will likely start to have other shortcuts and stuff later.

6. In the description the game makes it sound like the big delivery vans HAVE to be driven on roads and that they are useless on rough terrain. This is not at all true. Yes they struggle on rough terrain and tip over more easily but with some feather touch and even some jumping you can get them over very rough terrain and through water. They are extremely useful even driving out into the back lands and even in snow for delivering extreme loads and in fact for the biggest orders probably are the only way really.

7. Level 2 ziplines are a fairly big improvement they add another 50m of connection distance. A level 2 zipline can connect to ANY other zipline within 350m including level 1 ones. This means you don't have to upgrade all of yours only some nodes.

8. You can control where a zip line lets you down by positioning the camera in the direction you want it to let you down before disengaging the zip line. This can be important cause often the best place to build a zip line is right at the peak of a mountain where you have good views. But that also means you can let yourself off a cliff if you are not careful, say if you want to repair or upgrade the zip line.

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