I want to hear everyone’s thoughts on Commando missions
Hey everyone, so let’s talk the Automaton exclusive Commando - limited Stratagem use, escalating alert, exponential patrol numbers, and the state of stealth as a host in these missions.
I personally feel like the challenge is interesting, but the experience of being the host versus a joining player is very different. It feels like it was some time ago that AH ‘fixed’ the issue of Automaton snitches summoning reinforcements the second you sneeze, adding the trigger condition of the player needing to be visible before this happens.
But I don’t think the *number* of enemies is the problem here. I think it mostly feels like high risk, little reward with these missions. If you have a Fortress, it comes down to deciding whether to cut your losses and extract or not, and a lot of the time they’re not worth engaging with because if you lose your gear in a hot zone, you’ve respawned all the way at the edge of the map.
I would actually like if there was a boosted liberation percentage for every commando mission completed. And, to deal with the gear issue, can we just have bunkers of random support weapons next to the reinforcement spots?
What do you guys think? Do you enjoy Commando missions? If you could redesign them, how would you do so?