Stray, Gotham's Symbiote Protector (DC/Marvel Infinity Comics OC) Part 1
These are two of my models for Stray and her symbiote Spill, they were created in a joint experiment the Life Foundation and Cadmus made using stolen DNA from a number of heroes, villians, and civilians of note. Stray doesn't \*know\* who all of her donors are, however roughly 50% of her DNA is that of one Selena Kyle so once the League busted the facility she moved in with the woman. She and Spill are permanently bonded and consider each other siblings.
Eventually I'll post the other models and better views of the second model. I'll note, it's incredibly difficult to do symbiote heads with open maws using Free Heroforge, if anyone had ideas I'll take them.
Their biology is permanently bonded due to flaws in both of their beings: if Spill separates from Stray, Spill would shrivel and die due to being unable to bond with new hosts and Stray would die a slow death due to her body being formed from a slurry of incompatible genetic sequences.
Powers:
Feline Biology: After taking the mantle of "The Cat's little Stray" early on, they absorbed the fur of a few of Selena's Cats and drew some blood at one point from a stray alley cat they nursed to health, in exchange they have a greater sense of balance and proportionally boosted senses and strength of a cat.
Genetic Memory: The ancestral Memory of the Klyntar is no joke and Stray, being part symbiote, has inherited some skills and abilities from her donors, while Spill has inherited her Sire's ability to form weapons from biomass and his skills to kill.
Healing Factor: While not as potent as someone like Wolverine, all Symbiote hosts have some form of healing factor and Spill has studied her "sister's" biology so she can restore any wounds.
Sixth Sense-The Web of Life: Due to being descendants of Venom, they have a weak "Spider Sense" though their's only applies to things an instant before they may kill them, if they were to consume more Codexes that may change.
Wall Crawling: Partially due to inherited, but watered down, Codex information and Partially due to Symbiote natural abilities, they can climb walls without damaging them and perform feats of gravity defying parkour.
Super Strength
Tendril Creation
Enhanced Agility
Codex Absorbtion: They're better suited to absorbing Codexes nonleathally than any other symbiote, however they have only done so once.
Codex Abilities: Biokinesis (Strain): Stolen Codex information taken from the very doctor who created them, after facing down Strain after a breakout from her cell at Arkham, they tore her Codex out without harming the woman and absorbed her braindead symbiote. Now they have full control of their own biology even if they must now learn the knowledge on how to apply it properly. However, they do know enough medical knowledge to use this ability to heal others.