Can we please reduce the spider's animation/movement speed to like 1/3 of what it is now?
You all know why. The spider isn't difficult, it's tedious. It's a terribly designed fight that just takes a shitload of time because the spider constantly mach 5's around whatever building he's trapped in. He's clearly not SUPPOSED to move as fast as he does, his animation for transition from the floor/ceiling to a wall looks very fluid and natural. However his movement across a surface looks totally busted. I'm pretty sure most people can agree that if given the option they will skip over the spider or at least save it for after the butcher purely because the fight is so glitchy.