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r/JustDance • … • u/AidanBunnary1298

I asked before, but I didn't do the list for 2018-2021. Which studio do you like the most when it comes to maps? Paris or Shanghai?

For those who don't know, starting from JD2018, Ubisoft let the Shanghai team help do the maps for the main series (their first debut on JD; however, if we count the spin-off, it's the Yokai JD, and they are also known for contributing the entirety of the JD Vitality School routine catalog and, of course, the Chinese versions of JD) to speed up the production of map quantity. According to some sources, it's cheaper to make maps in Shanghai than in Paris, and Shanghai also worked more than Paris; that's why nowadays, Shanghai took a large portion of JD2026 and JD+.

Both studios have different editing and visual styles than each other; it's not noticeable at first, but starting from JD2022, the differences are really clear—Shanghai focused more on cartoony, while Paris focused more on realism. For example, you can see in 2026, Shanghai produced maps that are typically more laid back and colorful, like Sokusu, Prehistorock, Pop Muzik, Good Girls, 360, etc., while Paris is typically more immersive with maps such as Houdini, Folded, Love Again, Good Luck Babe, etc. Their clothes editing style is also really noticeably different; Shanghai coaches typically have fewer details and look flat in their outfit editing. While Paris is noticeably really shiny and has more wrinkles.

To know which map is Shanghai or Paris, you can look at the clues about the visuals that I described or go to Just Dance Wiki, where they provided information about who performed which and choreographed which maps, all of the performers/choreographers will have a category that listed which studio they are in.

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