Teleport + "carrying" mechanics
Hey folks, got something I can't quite figure out here. From what I can tell in the rules:
- Teleport abilities work like regular movement, except you count as moving 1 space no matter how far you travel.
- You can’t teleport when Immobilized, which means you can’t teleport someone who is grappled.
But what about other forms of “connecting/carrying” mechs?
- If someone teleported a Lancaster while another allied mech was on their Mule Harness, would that second mech get teleported with them?
- If someone was attached to the Lancaster via the Cable Winch System (which doesn't Immobilize, but you are Slowed while using it) and one of them gets teleported - does the other one go with them? Ending up the same equivalent spaces away at the destination?