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r/LightNoFireHelloGames • … • u/NotRecognizedUser

Multiplayer Quality in the NMS Engine

I've played through NMS a few different times with friends and always had problems with the multiplayer functionality. Situations like my party members being at my location but not being able to see each other or outposts in the same system being gone or unable to teleport to them. I understand the history of multiplayer and NMS however it doesn't give me a lot of confidence in LNF if it's being built on the same engine.

My question is if this is a common experience for people who play cooperative and if I'm just paranoid about this aspect of LNF?

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