Some Of The Most Immersive FPS's Of All Time Feature Talkative Characters
With a lot of people worried about Prime 4 introducing characters who will seemingly be interacting with Samus on a somewhat regular basis, I think it's a good idea to look at some other games that do this as well. Games for example like the System Shock & Bioshock series, Prey (2017), Half-Life, Doom 3, Halo, etc.
All of those games and more feature chatty characters that talk to you over the radio for extended periods of time. Yet despite that, those titles are seen as some of the most immersive games of all time when it comes to the FPS genre. I understand Prime 4 is a little different compared to most of those games in that some of the Galactic Federation troopers will tag along with you during certain points in the story (Some of the games I mentioned earlier do this as well to be fair), but I don't think these moments will last long in Prime 4's campaign. The majority of the trailers for Prime 4 showed Samus alone and I definitely feel most of the game will stick closer that immersive-isolation we all love about the Metroid series.
I know in Myles's case people are worried about the "Marvel" style quips and "humor"and I completely get it as someone who doesn't enjoy those movies. I'm in agreement that if he's featured just as heavily as he is in the beginning of the game that that is going to be a huge problem, but so far it seems he gets out of Samus's way pretty early on. He definitely seems like he's just the tutorial NPC and while that's annoying and I ultimately don't think he should be in Prime 4, I don't think his inclusion is going to drastically bring down the quality of the game (Again, as long as he isn't with us the majority of the journey).
If I were in charge would I incorporate NPC's into Metroid? No, personally I would prefer Prime 1/Super's approach where there's virtually none. Yet at the same time I'd be lying if I didn't enjoy the inclusion of the Luminoth (My favorite alien species in all of Metroid) or the Galactic Federation in Prime 2 & 3 respectively. I think Metroid can work with a few characters in it's story and Prime 2, 3, Fusion, and Dread prove that in my opinion.
My point with all of this is that Retro knows how handle NPC's when it comes to the Prime games for the most part so I'm willing to give them the benefit of the doubt until the game releases. I'm still super hyped for Prime 4 and I hope the vast majority of you guys are as well.