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r/MonsterHunter • … • u/Lazyade

Do you think Focus Mode will be a mainstay for the series going forward?

And how would you feel if it was? I'm specifically talking about just the ability to move, aim and redirect attacks based on your camera facing, not the wound system or focus strikes.

Personally I think it's hard to see Capcom dropping it, it's one of those things that doesn't seem like you can really take away once you've given it to players. All the new players that joined in Wilds would probably be bewildered and pissed off if in the next game it was suddenly gone since it eases the basic process of combat so tremendously.

I still have mixed feelings about Focus Mode. It's definitely true that it makes hitting the monsters a lot easier at a basic level, but I don't know if I'd say it lowers the skill ceiling of the game. Rather, using it effectively to increase your uptime and damage output as much as possible instead adds a new dimension of skill. So "ideal play" ends up not really being any easier or harder, just different. But I still also like the older style of really needing to properly position in advance to get the most out of your attacks and I'd be a little sad if it was just gone for good.

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