Looking for input, Superhero Gear mechanic for FitD-esque system
Good day, I have a bit of roadblock creatively on my latest project.
I been writing the Bridgemire series of books for a few years now, and on the 6th book I am going with a Superhero theme. However, on all previous books, characters have a Forged-like "Gear" mechanic. Where each class has a unique and/or universal list of 20-30 bits of equipment they can call upon during the adventure.
It adds a lot of options, creativity and frankly, humour, to situations, I like it a lot.
But, in my opinion, superheroes don't really carry a bunch of gear around, they rely more on their "powers". Unless it's a batman type of situation, but these are all genetic freak types.
I'd really like something that can fill that creative gap for the players, if the gear is not going to be there, but i'm coming up a bit short on ideas.
I'd be grateful for any ideas that spring to mind!