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r/RimWorld • … • u/turnipofficer

A question about outpost mods.

So I have been thinking about times where you get a few too many people in your base and you want a vaguely humane way to trim things down - what if you could send a portion of your people off to a camp or outpost outside of town?

I looked at the workshop and I see **Vanilla Outposts Expanded has a similar idea** to that - but it generates a tile when the outposts are raided and I don't think that's quite what I wanted.

**What I wanted would be like the outposts would function like text-based adventure,** with hundreds of events that happen at a similar regularity to Cassandra raids.

So you'd get an event, like maybe there's been an insect raid and one of your pawns was injured badly. You could pick like:

1. Have your medic deal with it, they're there for a reason (Requires medic skill 8). Good chance at success, but higher skill helps.

2. Some supplies might help them make up for their lack of skill, send 5 medical supplies (Requires medic skill 4) (Chance of failure depending upon best medical skill)

3. Pay for an Empire ambulance shuttle. (If on good terms with the Empire). Can pay honour or silver.

4. There's nothing we can do for them at this time, they are on their own (High chance of pawn death or disfigurement.

5, Have medic, have shuttle, will travel. (If you have a shuttle with enough fuel you can send a pawn over to help, they'll return within a day after they've helped out).

6. Have the camp disband and stretcher the pawn back to town (Outpost is dissolved, all pawns on the tile return home). The pawn would generally live with this option, but may need additional treatment once it returns home.

It'd maybe vary based upon ideology, with some options showing only when you have a certain tenant, like cannibals might just eat their friend! Gain food, lose a pawn.

Some events would be positive, some negative, some would be simply requests for resources and the outpost gaining a bit of a boon if you can help.

So....

**Is there anything close? Would it be hard to make something like that?**

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