Rules for 'Age of Sail' for use with WWN/SWN
This has come up a few times recently, so I decided to adapt the SWN spaceship rules to Age of Sail ships. This isn't complete by any means, and nothing is set in stone, but the goal was to create something reasonably consistent with SWN vehicle rules. There are a few details I've left out, but that will change. Most specifically, I haven't fleshed out what the specific ship crises will be, but that's on the way this week.
I'd like to adapt this to airships at some point, too, but the primary goal was to get something in place for what was the primary mode of transportation and combat on the high seas on TL1-TL2 worlds.
I hope you guys find it useful. Even if you don't use it as-written, it should be adaptable to what you're doing.
Thanks for any feedback!
[https://docs.google.com/document/d/1DDOu7aqcFSr8jCifwFbXh3KyO\_P\_0XtGuQxF1bFfk8U/edit?usp=sharing](https://docs.google.com/document/d/1DDOu7aqcFSr8jCifwFbXh3KyO_P_0XtGuQxF1bFfk8U/edit?usp=sharing)
Edit 11/3/20: I've added a link to a simplified set of rules. This set addresses the complexity of the weapon and movement system, and makes it much more similar to SWN starship rules. Definitely not as crunchy, much less to keep track of, and has a better flow to it, IMO.
[https://docs.google.com/document/d/12\_5egb6hgsZDJQCDHA3Ol3SQJ89tB3-tr6ta0Ozz51k/edit?usp=sharing](https://docs.google.com/document/d/12_5egb6hgsZDJQCDHA3Ol3SQJ89tB3-tr6ta0Ozz51k/edit?usp=sharing)