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r/SkyrimModsXbox • … • u/ScottTJT

Issues with Legacy of Orsinium on Xbox

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I wanna start by saying that the things *Legacy of Orsinium* does well, it does VERY well. The music, the new gear, the voice acting, the callbacks to Orcish lore in older games and even the Greg Keyes novels... I DO like this Creation for what it's trying to do, as mods that really delve into the culture and history of the races of Tamriel are some of my favorites.

But...

This isn't so much a review of *Legacy of Orsinium* as it is an attempt to spread awareness of it's issues on Xbox as they stand as of 4-23-26, weeks after its release.

I've completed the main quest, and am glad to say that I didn't encounter any progress-halting bugs there. But I DID get a lot of bugs where the sidequests are concerned

Mild spoilers ahead:

(1) I've run into an issue with the quest *The Vengeful Tribe,* a sidequest you can do for the Orc stronghold of Largashbur after completing Malacath's daedric quest, which entails exacting the Blood Price on a handful of people in Riften that wronged the tribe.

I reach the point in the quest where I've informed the chief the deed is done, at which point a small band of mercenaries show up. The quest updates to tells me to observe the confrontation, but the marker is just floating above empty space, where I presume the mercenaries leader is supposed to be. Now, everyone is just standing at the stronghold gate staring at each other.

I've reloaded, I've tried killing all the mercs, I've disabled everything in my modest load order except *Legacy of Orsinium,* and I can't get the quest to advance.

(2) I've also run into a bug concerning the *Mauhulakh the Widower* side quest:

If you go the route of finding the note at Cragwallow, when the chief has his confrontation with the other members of his tribe the objective tells you to talk with him, but he doesn't engage in a dialogue exchange. Just says the same sentence, making it impossible to complete the quest.

If you go the route of gathering ingredients for an offering by the wise woman, the quest completes without issue.

(3) For *Murdryn Must Die,* it won't let me turn over the ring to Executioner Garrug.

(4) And there was a point where the quest to aid the other members of Ash Hollow Cave gave a quest marker for the gateguard, but he offered no quest at all.

Sooo, yeah. If this Creation functioned as intended, I'd give it a solid 8/10, and one definitely worth the money for someone who really loves Orcish culture and lore... but as far as things stand for it on Xbox, it's just too riddled with bugs where the side quests are concerned for me to recommend it until it's patched.

Until then, 6/10. Its saving grace is the main quest was bug free as far as i could tell, and all the other stuff (gear, music, etcetera) were still top notch.

**UPDATE 4-25-26**

Not sure when the update dropped for Xbox, as I could have sworn I didn't see one before last night (4-24-26), but from what I can tell at least some of the bugs affecting the sidequests have been adressed:

The bug preventing the leader of the mercenaries from spawning at Largashbur has been resolved.

And the bug concerning the ring from *Myrdrun Must Die* has likewise been resolved.

Don't know if the bug with the *Mauhulakh the Widower* quest is resolved, as I'll have to reload and earlier save to confirm that.

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