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r/Warthunder • … • u/HarryTheOwlcat

Maneuver kill is sorely needed

Maneuver kill has to be just about the most needed feature for air gameplay in War Thunder right now. Gaijin has made solid improvements to kill attribution with severe damage; it's time to follow it up with maneuver kills. This has been a popular request for quite a while, and seems to be easy to implement.

Right now if you crash, your opponent is denied a kill and you are given crew lock. This is a LOSE-LOSE situation, bad for everyone. With maneuver kill in place, if you crash, your opponent is given a kill and you can immediately queue for the next one - WIN-WIN, good for everyone.

It could be implemented similar to how Jing out gives the kill to the nearest enemy, within a certain distance (maybe 2km). But anything would be better than nothing.

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