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r/daggerheart • … • u/Sax-7777299

Turning Daggerheart Into Our Favorite System: Wound Slots, Lodging Perks, and More!

Hey everyone!

I've been running *Daggerheart* for my group for a while, and we love the system, but my players had one major complaint: the death mechanics. That inspired this homebrew. Death's Door and Wound Slots have been the perfect fix, and *Daggerheart* is now our TTRPG of choice, no contest!! The rest are minor tweaks my players have enjoyed, so I included them too.

This packet I made includes:

**🩸 Death’s Door + Wound Slots**

**⚰️ Revised Death Moves & Resurrection**

**🏨 Lodging Perks**

**🎲 Low-Stakes d20 Rolls**

**💥 How I Implement Massive Damage**

So far, playtesting has gone great at my table, and we're all happy with the changes. Found something you didn't like or would do differently? Let me know! I love talking about this stuff, and inspiration from others might give me new ideas for tweaking things or adding more to make the game even better for our table. Thanks!

**Document Links**

Online PDF (Homebrewery) → [Click Here!](https://homebrewery.naturalcrit.com/share/gNJQhhDrRUhL)

PDF Download (Google Drive) → [Click Here!](https://drive.google.com/drive/folders/1kUz2wyIVVb2WB__ktBWTTxqJ5bfGyTfA?usp=drive_link)

**Artist Credits**

Cover Page: Tinkering by Dmitry Savin → [Link To Art](https://www.artstation.com/artwork/LRaxrP) / [Link To Artist’s Page](https://www.artstation.com/uuz)

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