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r/farcry • … • u/Wu_Tomoki

I don't want a Far Cry 2 Remake but if it ever happens these are the things they should get right

I'm making this post because I just realized that with the success of Black Flag remake a Far Cry 3 remake is imminent, and after that FC2 could be next, so the chances for this happening are real.

The core of Far Cry 2 is the world having a sense of indifference to the player: the patrols keep happening even after clearing outposts (it's an ongoing civil war, new soldier are gonna show up), animals are running in the wild without any player specific purpose (you don't have to hunt animals like in other far cry) it's just wild life, guns can jam, any source of fire can ignite the grass and put you in danger. It's a hard world you have to survive, it feels different from the following games in the series that have xp, skills and tailored missions with fail state (more like GTA missions).

I wouldn't want a far cry 2 remake to become just like the other games in the series, a Far Cry 2 Remake should deepen and add even more nuance to what was already there.

\-In Far Cry 2 there's a few NPC's you can't kill like some of the ones you get the missions from, in a remake there could be alternative routes to killing every NPC (like in Fallout new vegas), for example having a backup PC that you could get the information in case you kill the NPC.

\-Managing your stats and health could be a bit more like RDR2 where you have core stats that need to be replanished, could give the game more of a survival feel without becoming tiresome and repetitive. Keep the malaria and medicine, it's one of the games signature mechanics.

\-Gun jamming and weapon degradation is very important as well, just make a bench on the safehouse where the player could easily clean the weapon and get it in a prestine state to avoid getting jammed. It's a little unrealistic having to pick up a new weapon every time I go to the safehouse, it feels like going to walmart.

\-Far Cry 2 have influence from immersive sims, anyone working on a potential remake should take a look at some of the most recent ones like Prey 2017 and Dishonored 2, that's the modern feel of what Clint Hocking and team was looking with Deux ex and Thief as inspiration at the time. Internal world consistency (if one type of metal can be pierced with bullets it should be pierced everywhere in the game world) with tactile feel and minimal HUD, everything happens in the game world in real time.

I absolutly love Far Cry 2 it's one of the few games where most of the memories I have feels like memories of things that happened to me in real life, the spontaneity of the mechanics feels like real life things. It's the feeling of remembering falling of a tree when I was a kid, It's an absolutily unique game that does not get the credit it deserves. I have no Idea what current ubisoft is like but it's very possible they will try to remake FC2 and that can go very wrong.

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