"I dont like how the devs designed xyz part of the game" "THATS A SKILL ISSUE!"
This can apply to any aspect of the game, whether its level design, character movements, enemy design, etc.
YOU ALWAYS GONNA HAVE THOSE PEOPLE WHO CALL IT A SKILL ISSUE.
Like dawg, sometimes devs design some things bad, and its absolutely okay to call it out, like please grow a backbone, and stop thinking that everything a dev does is a good decision, like that's why we sometimes be having terrible games ππ
Some things aren't bad design, yes, which requires players to get better, but sometimes, its not even that, lol.
Edit: I dont think people were understanding what I meant by this, and i apologize for that.
So to be more clear, if a game is hard, and meant to be hard, I dont disagree that you need to practice. I myself mostly play beat em ups, rougelites, RPGs and fighting games, and those games may require you to practice.
What I am talking about is when someone critiques a game for a design flaw, like they genuinely like the game, but don't like how a certain part of the game is designed, and when people respond, they will say "skill issue" rather than responding to why they think it's a skill issue. It feels like a very bad faith comment, and that is what I dislike.