Solo dev here. My couch party game just got native Linux support. Free demo on Steam.
Quick context: I've been building Scales of Silence solo. Today's update drops Proton and ships native Linux.
The pitch in one line: it's couch party snake, but collisions shrink you instead of killing you. Tail length is your life bar. Up to 8 local players, serpents have different speed / acceleration / starting length / growth rate, 50 levels in the free demo.
What shipped today (v0.6.3):
* Native Linux (no more Proton) * Native PS4 / PS5 controller support with proper button glyphs * Performance improvements on Low and Medium settings * Camera framing improvements for 3+ player matches * QoL stuff
[https://store.steampowered.com/app/4489580/Scales\_of\_Silence/](https://store.steampowered.com/app/4489580/Scales_of_Silence/)
Demo is free, around 60-90 minutes, and your save transfers to the full game when it ships.
Genuinely want feedback. Distros, controller pairing, weird setups, anything.