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r/minecraftsuggestions • … • u/Keaton427

The Phase - An End Elemental

# The Phase

[Inspired by u/Mr\_Snifles’s concept!](https://www.reddit.com/r/minecraftsuggestions/comments/1sqd4ki/the_blare_a_creature_of_chaos)

Before we start: Yes, these features may initially seem far-fetched. Yes, they may bring some balancing concerns. But you have to remember that the End is an innovative, quirky, and alien dimension unlocked after you beat the game. Anything flies here, and this is all just a concept!

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# Introduction

The Phase is an elemental hostile monster from the End dimension, based on the “fifth element” Aether.

Aether was said to be the perfect element of the heavens, filling in all the missing gaps in the universe.

Ether is a modern-day interpretation of Aether with many definitions, but I interpret it as the medium on which space, matter, and interaction are built upon. It can be seen as the fabric of space itself.

Thus, the Phase monster manipulates the distance, presence, and properties of matter, which in this case are blocks and entities.

Blaze:Fire

Breeze:Wind

Phase:Ether

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# Stats and Behaviors

The Phase can hover like a Blaze, has 20 HP, and can move very fast but with slow acceleration. Projectiles pass through the Phase, and it does not collide with or take contact damage from mobs, players, other entities, and passes through tripwires and pressure plates, but it can still be melee attacked.

Every time you damage the Phase, it swaps with the nearest mob in its view radius. It prioritizes hostile mobs, then neutral mobs, then passive mobs. It cannot swap with boss mobs. (Mobs with UI boss bars)

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# Attacks

When in close range, the Phase attacks enemies by dashing through them. This has a short windup but zippy speed. Once it locks on, you can quickly move out of the way to dodge it.

The Phase can see through walls and will pursue targets hidden behind cover. From a distance or when a target is behind cover, it will shoot Ether Charges that burst on contact, turning the affected area of blocks, excluding unbreaking blocks incorporeal, or “ghost-like” for a short time, allowing entities to pass through and disabling any interaction with the blocks, as if they weren’t there. New blocks cannot occupy the same space. If an Ether Charge hits an entity directly, it deals damage, no blocks are affected, and it turns \*them\* incorporeal for a short time, through a new status effect. Those affected gain the physical properties of the Phase, meaning projectiles pass through them, they can’t make direct contact with entities, and they also can’t interact with buttons, chests, levers, etc.

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# Drops and Recipes

When killed, the Phase drops 1–2 Phase Dust.

Potion of Phasing: Brewed using Phase Dust and an awkward potion, it gives the Incorporeal effect for a short duration.

Ether Charge: Crafted using an Ender Pearl, Phase Dust, and Dragon’s Breath, it functions exactly like the projectiles shot by The Phase, has the same cooldown as an Ender Pearl, and stacks to 16.

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