What direction(s) were taken in PoE 2 to make it much more beginner friendly?
Long story short I played PoE 2 back in 2013-14 briefly. I tried it over the years, never getting very far at all due to the same thing - too complicated.
BG3 I played through without any guides at all, no videos, nothing. D4 the same although I did look up a build guide.. and it was really easy, almost too easy. PoE 2 from my understanding will keep complexity but tone it down to help attract/keep new players that're in my situation to where its overwhelming / not worth it?
How are they going about this exactly and are they changing what you're confronted with as far as passives / various things in the very early part of the game?