What are some of your hopes for 3.11 as far as skills and mechanics go?
One of my favorite play styles in almost any game is fire, it’s a double bonus if I can do some sort of ignite damage and scale that.
Ignite is in such a bad place after the nerf of the elementalist ascendancy. Even before that, it was never that great. I would love for them to rework some self-cast spells and mechanics to make them feel fresh and engaging.
One of my very first builds was scaling ignite with flame blast with proliferation and it was really fun. I hope they revisit how those work so we can add another variety of play style to the game.