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r/simracing • … • u/brain_tourist

Rant warning - Developers have their priorities completely upside down

(This post will state the obvious to almost everyone but I feel I must get this out of my system, so forgive me for the rant)

Another update from AMS2, another update from RaceRoom... more cars, more tracks, more tire model and physics updates.

What is the point of this?

They spend months and months of development time, but barely anyone is playing their games. Players don't care about this, creators don't care about this.

The answer is so obvious, even before LMU was released with its daily races and became the most played game after iRacing. It's not because of the physics.

It's always was, and always will be one thing - competition.

Ranked multiplayer, daily races.

How hard can it be? Is it really more expensive than endlessly spewing out more cars and tracks and tweaking the physics?

Assetto Corsa EVO only has the word "multiplayer" in its roadmap. That's completely unacceptable.

Adding daily ranked races can literally 10x the player count of any of these games, yet they refuse to do so.

I don't get why. Maybe someone has an explanation for this illogical behavior.

On the other hand, you have many other PC game genres that **only** have ranked multiplayer, and barely anything else. For example - Rocket League. If it didn't have the ranked system, this game would have been dead 10 years ago. All battlefield games, and so on, and so on.

<end of rant>

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