Today’s Drama: Account bound rewards
So I’m seeing mixed feelings on whether or not backers want future event rewards (or even BPs in general) to be account bound.
My question to the community is - why would you NOT want them to be account bound, we spend hours and hours playing these events and I find it comical that all of this stuff we have worked so hard to acquire can just magically disappear if cig ever decides to wipe the game.
A personal example is that myself as well as a lot of my org mates have very busy personal lives giving us limited time to progress through the game. Most of us simply stopped playing after cig released crafting T0 due to CIG’s gambling style reward system for BP’s where you have a small chance to receive what you wanted unless you run the same mission 10+ times over, events tie into this as the rewards are BP’s as well.
Account bound rewards would offer 3 things for players \- A sense of accomplishment, you receive a permanent reward for your time spent in the game \- Quicker start up times. After wipes you can jump right back in with all your BP’s (acquiring quality items is the hard part) \- Gives us a reason to participate in otherwise optional content. Most of us skip over game loops or events that don’t suit our play styles, account bound rewards will encourage players to do a variety of missions to acquire what they need.
What do you guys think? Is this something that should be a thing? That it shouldn’t? Or is it too early \[in development\] for these discussions to be coming up? Would love to have some meaningful talks in the comments. o7 all