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r/sto • … • u/JermoeMorrow

Working on a Melee Intrepid build

It all started when I got my legendary intrepid, saw abaltive armor, and thought "I should use ramming speed more".

Then I discovered glorious charge exists to get another ram in. This was... Less than ideal, but I wasn't fully committed to the idea either and it was more a suicidal space magic boat than a dedicated brawler. Then last night a fleet mate started talking about using a K'tinga like a fly swatter. I suspect they were drunk flying , but it again ignited the burning passion in my heart to fight my enemies in space CQC.

So far, I figure anything that rams and tractor beams are melee. I'm less convinced on Player based AOE and cone attacks.

Right now in thinking:

* Full Bajor set

* Glorious charge

* Multi target tractor beam console

* whatever charging console was on this last winter ship

*Tractor beam boff skill

*that rewind console from the verne to get more punches out of my consoles

I'm not really sure what else to do to really live the brawler lifestyle here. I'm obviously not getting the new infinity ship (or any box ships) just for this build if for no other reason then I lose the ablative armor that inspired the idea.

Figured I would bring up the idea here and see what people have to suggest, or even what you guys would consider to be melee with a ship in the first place.

Also, this is a science captain.

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