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r/stobuilds • … • u/Regulusff7

Looking for some DPS suggestion for Briostrys

First time using the template, hopefully I didn't mess it up. Currently, this build barely reached 60k and 22k of it came from fleet support and pets. Looking for some suggestion to squeeze out that last 15k. :> Edit: Updated based on the suggestions. Thank you everyone for the help, will keep refine it as more suggestions come. ---

Briostrys (mostly) Kelvin Phaser Build

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**Captain Information**

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**Category** | **Data** :-- | :-- *Captain Name* | Nekomata *Captain Career* | Tactical *Captain Faction* | Federation *Captain Race* | Caitian *[Captain's Outfit]* | *Primary Specialization* | Intelligence *Secondary Specialization* | Strategist *Intended Role* | ---

**Space Node Trees**

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Tree | **Engineering** | **Science** | **Tactical** | :--: | :--: | :--: | :--: | **Lieutenant** | Improved Hull Restoration | N/A | Advanced Energy Weapon Training | | Improved Hull Capacity | N/A | Advanced Projectile Weapon Training | | | | | **Lt. Commander** | Improved Electro-Plasma System Flow | N/A | Advanced Targeting Expertise | | N/A | N/A | Advanced Defensive Maneuvering | | Improved Impulse Expertise | Improved Drain Expertise | | | | N/A | | | | | | **Commander** | Hull Plating | N/A | Advanced Weapon Amplification | | N/A | N/A | Advanced Weapon Specialization | | N/A | | | | N/A | | | | | | | **Captain** | Defensive Subsystem Tuning | N/A | Advanced Hull Penetration | | N/A | Advanced Long Range Targeting Sensors | N/A | | Auxiliary Subsystem Performance | | | | Offensive Subsystem Tuning | | | | Weapon Subsystem Performance | | | | N/A | | | | | | | **Admiral** | Warp Core Potential | N/A | Coordination Protocols | | Warp Core Efficiency | N/A | N/A | | N/A | N/A | Offensive Coordination | | | N/A | Advanced Tactical Readiness | | | | | **46** (Out of 46) | 15 | 5 | 26 |

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**Space Unlocks**

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**Purchases** | **Engineering** | **Science** | **Tactical** :--: | :--: | :--: | :--: **2** | Bridge Officer Training | Bridge Officer Training | Bridge Officer Training **5** | Battery Expertise | Sector Space Travel Speed | Hangar Weaponry **7** | Attack Pattern: Omega III | N/A | Torpedo: High Yield III **10** | Subsystem Repair | N/A | Projectile Critical Chance **12** | Attack Pattern: Beta III | N/A | Cannon: Scatter Volley III **15** | Shield Subsystem Power | N/A | Energy Critical Chance **17** | N/A | N/A | Torpedo: Spread III **20** | N/A | N/A | Accuracy **24 (Ultimate)** | N/A | N/A | Focused Frenzy **25 (1st Ultimate Enhancer)** | N/A | N/A | Frenzied Assault **26 (2nd Ultimate Enhancer)** | N/A | N/A | Frenzied Reactions **27 (3rd Ultimate Enhancer)** | N/A | N/A | N/A ---

Not sure if choosing warp core efficiency would be better.

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**Build Description**

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All gears are MK XIV UR.

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**Slot** | **Component** | **Notes** :-- | :-- | :-- **Fore Weapons** | Kevin Phaser [DMG]x3[CrtD] | | Kevin Phaser [DMG]x3[CrtD] | | Terran Disruptor | | Prolong engagement | | | **Aft Weapons** | Kevin Phaser [DMG]x3[CrtD] | | Kevin Phaser [DMG]x3[CrtD] | | Trilithium enhanced omni-directional (1 of 2) | | | **Deflector** | Iconian | **Impulse Engines** | Iconian | **Warp Core** | Iconian | **Shields** | Iconian | **Devices** | Beam battery | | Hall patch | | Negotiator | | | **Engineering Consoles** | Reinforced Aramaments (2 of 2) | | Tachyokinetic Converter | | Leech | | RCS EPS | | | **Science Consoles** | Temporal Disentanglement | | Bio-neural Infusion | | Timeline stablizer | | | **Tactical Consoles** | Locator phaser | | Locator phaser | | Locator phaser | | Locator phaser | | | **Hangar** | Elite Mobulai | | Elite Mobulai | ---

**Officers and Crew**

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**Bridge Officers** | **Power** | **Notes** :-- | :-- | :-- Intel / Uni Lt Cmd | EptE I | Krenim Eng | RSP I | | OSS III | | | Tac Cmd | Kemocite 1 | Sup Rom | Beta I | | FAW III | | Omega III | | | Tac Ens | Tac team | Sup Rom | | Eng Cmd | Eng team I | Krenim Eng | AtSIF I | | EptW III | | | Cmd / Sci Lt | HE I | Pirate | Rally I | | |

**Duty Officers** | **Effects** | **Notes** :-- | :-- | :-- CrtH doff | | CrtD doff | | Zemok | 15% CDR for attack | ECH Evasive | | RSP extend | | Lt. skills doff | | ---

**Character, Reputation, and Starship Traits**

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**Personal Space Traits** | **Effects** | **Notes** :-- | :-- | :-- Beam Barrage | | Superior beam training | | Inspirational leader | | Good day to die | | Self-Modulating Fire | | Advance fleet support | | Anchor | | Wing commander | | Repair crew | |

**Space Reputation Traits** | **Effects** | **Notes** :-- | :-- | :-- Crit H | | Crit D | | Aux DMG | | Chrono-Cap | | Energy refrequencer | |

**Starship Traits** | **Effects** | **Notes** :-- | :-- | :-- Emergency power cycle | | AHoD | | Supremacy | | Scamble fighters | | Invincible | | ---

**Other Information**

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**Subsystem Power Settings** | **Target/Final Base** | **Modified** :-- | :-- | :-- *Weapons* | 100/123 | 125 *Shields* | 35/65 | 96 *Engines* | 25/46 | 89 *Auxiliary* | 40/67 | 95

**Set Bonuses** | **Set** | **Effects** :-- | :-- | :-- Ico x 4 | | Quantum phase x 2 | | Trilithium x 2 | | | | | |

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**Concluding Remarks**

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Type Additional Build Notes Here

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