Nevernown - An Unown Evolution
Unown is a Pokemon never meant for competitive play. Its typing and ability and generally unremarkable, its stats are too meager to compete give it struggles in even Little Cup, and it is doomed to only using one 60 BP move. It's little more than a collectible and an special effect whenever Arceus shows up. Its based around the idea that, when many of them come together, they are capable of shocking feats of power, but what if that idea rang true?
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**Nevernown** - The Sacred Pokemon
Typing: Psychic/Fire (based on Seraphim and Thrones)
Stats - - 58 HP (+10) - 72 Atk (+0) - 73 Def (+25) - 122 SpA (+50) - 113 SpD (+65) - 98 Spe (+50)
Ability - Holy Guardian (Raises Atk, Def, SpA, SpD, Spe by 1 if it falls below 50% max HP)
Notable Moves - Calm Mind, Agility, **Six-Wing Smite** (65 BP Special Psychic-type attack; doubles in power if a teammate fainted the previous turn) Psychic, Psyshock, Flamethrower, Fire Blast, Overheat, Mystical Fire, Dazzling Gleam, Solar Beam, Shadow Ball, Aura Sphere, Focus Blast, Scorching Sands, Will-O-Wisp, Roost, Defog, Tailwind, Teleport, Haze, Whirlwind, Thunder Wave, Trick
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How would this 'Mon fare in the current metagame?