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r/stunfisk • … • u/XionGaTaosenai

What if Jumpluff was in RBY?

(This is part of a weekly series. See [this post](https://www.reddit.com/r/stunfisk/comments/1hhy8d2/ksyons_rby_port_ideas_masterpost/) for information on my general methodology, links to previous entries, and a list of pokemon I plan to cover in the future. Since this series is close to wrapping up and I've already chosen the remaining pokemon I want to cover, I am no longer taking requests for reviews.)

**Jumpluff**

*Grass/Flying type*

* HP: 75 * Attack: 55 * Defense: 70 * Speed: 110 * Special: 85

Moves:

* Splash * Tail Whip * Tackle * PoisonPowder * Stun Spore * Sleep Powder * Leech Seed * Mega Drain * Swords Dance * Toxic * Take Down * Double-Edge * Hyper Beam * Rage * SolarBeam * Mimic * Double Team * Reflect * Bide * Rest * Substitute

Jumpluff's utility is immediately obvious - it would tie with Gengar as the fastest Sleeper in the game, while having a more reliable sleep move and a paralysis move in Stun Spore. It's biggest problems are a x4 ice weakness and an absolutely pathetic attack stat - in theory, Swords Dance would be a way to prevent opponents from trying to burn sleep turns against you, but Jumpluff's attack is so bad that even its **+6** Hyper Beam only has about a 25% chance to OHKO Tauros, much less anything bulkier than that like Snorlax or Exeggutor. Its special is a bit better, but what are you going to run with that, *Mega Drain*?

I thought Jumpluff would have more going for it before I actually looked at the movepool and damage calcs, but I think Jumpluff would have similar problems to what Venomoth faces - both of them are dual powder users with promising speed stats, which seems good on paper, but Venomoth struggles to spread status in OU because it just isn't threatening enough to force a pokemon to switch out after it has status on it - even a sleeping pokemon can often afford to just stay in and burn sleep turns, especially if it's a Chansey or a Psychic type who has little to fear from Venomoth's Psychic. So Venomoth gets to put status on *one* pokemon, but then it has to switch out, and any time it tries to come back in, your opponent can just send in their already slept/paralyzed pokemon to block the attempt to spread more status, because what else is Venomoth going to do? Jumpluff seems like it would face similar problems, and being x4 weak to ice and still slower than Starmie makes it less than ideal as a lead. Venomoth has to go all the way down to NU for bulk to get low enough for its Psychics to become an actual threat, though it still has a niche in UU, and I suspect that things would go similarly for Jumpluff.

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