[RMT] The Desert Rats, a gen 6 OU team moving to gen 7
EDIT: Blame mobile for some great formatting.
I've always been a fan of sandstorm teams and built one for a gen 6 OU tournament with some friends. I've dabbled with it in Gen 7 but haven't really thought about editing my team for Gen 7. I don't really know a cool way to move this onto the team so let's just dive in.
Hippowdon @ Smooth Rock Ability: Sand Stream EVs: 252 HP / 4 Atk / 252 Def Impish Nature - Stealth Rock - Slack Off - Stone Edge - Earthquake
I chose hippowdon over ttar because I felt I needed a defensive backbone against Mega Lopunny. He's really simple, lays rocks, sets sand and just stop physical attackers.
Gardevoir-Mega @ Gardevoirite Ability: Trace Shiny: Yes EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Hyper Voice - Psyshock - Will-O-Wisp - Taunt
Holy shit a Mega Gardevoir in gen 7 OU. All jokes aside I needed a wallbreaker that could win on both the physical & special side. Generic hyper voice/psyshock but I chose wisp because I didn't need focus blast *see later* and it allows me to cripple things like scizor on the switch. Taunt stops annoying walls like chansey from spamming softboiled.
Excadrill @ Life Orb Ability: Sand Rush EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature - Earthquake - Rock Slide - Iron Head - Swords Dance
Its just a generic excadrill, nothing much to talk here.
Garchomp @ Choice Scarf Ability: Sand Veil EVs: 252 Atk / 4 SpA / 252 Spe Naive Nature - Earthquake - Stone Edge - Dragon Claw - Outrage
I chose garchomp because I needed something fast that I didn't have to rely on sand in order to get that speed, I use dclaw & outrage if I need to just have a dragon stab in the early but once steel/ fairy mons are gone I just spam outrage to close.
Magnezone @ Choice Scarf Ability: Magnet Pull EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk / 30 SpA / 30 Spe - Hidden Power [Fire] - Volt Switch - Thunderbolt - Flash Cannon
A team with 3 eqers relying on magnezone? Really the big purpose of magnezone is to trap shits like ferrothorn, celesteela, pretty much anything that stops my boys from rolling through.
Rotom-Wash @ Leftovers Ability: Levitate EVs: 252 HP / 4 SpA / 252 SpD Calm Nature IVs: 0 Atk - Pain Split - Will-O-Wisp - Volt Switch - Hydro Pump
My biggest fear is lando t. So I picked up a wash. Running special defence so I have something to stop greninja in its tracks. Nothing much to say
Wins: http://replay.pokemonshowdown.com/gen7ou-804399455 http://replay.pokemonshowdown.com/gen7ou-804399455
Lose: http://replay.pokemonshowdown.com/gen7ou-804412047
http://replay.pokemonshowdown.com/gen7ou-804415011
This team works pretty well but I get bopped by things like hawlucha.