Eirgar Awakening bonus isn't really a bonus
Reading Eirgar's awakening bonus, I immediately thought that 3 hits = 3 chances to apply each debuff so I don't need to invest too much into accuracy, but after actually using him, I noticed that it is not true. Each hit has a chance to apply a single debuff. The 1st hit applies attack break, 2nd applies slow, and 3rd applies buff block.
So really all his awakening bonus does is make his S2 a multi-hit attack which is good for Dark Rift and Necro, but actually nerfs him in Light Rift and Giant's.
A better bonus would be to increase his CR, speed, or even accuracy and just make his S2 differ from the normal Dark Vampire's S2 the same way Fran's S1 differs from Neal's S1. Also each hit of Weaken should attempt to apply all 3 debuffs, but that may be asking for too much.
Opinions?