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r/tearsofthekingdom • … • u/Ilikrune

PSA: If you want the dungeons to feel more dungeon-y, you can turn off the quest markers that show where the objectives are

I'm sure I'm not the only one who felt underwhelmed by the low difficulty of the Rito dungeon and how simple it was to navigate. The presentation and atmosphere of the Wind Temple was awesome but I still wanted more. I went into this game craving proper dungeons and became worried the rest of the game's dungeons would be barebones too.

I had the idea to turn off the quest markers for the Goron dungeon locks so I could discover them myself, hoping that would give me a better experience. You can turn quest markers off in the adventure log where the quest list is. I found this made that dungeon really enjoyable--It felt like I was actually having to navigate these ancient ruins rather than just checking boxes off a list.

I hope this helps anybody else who hadn't had this idea occur to them and want a better dungeon experience.

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