The problem with light is that the other roles arent as fun for most people
I noticed a lot of people hate light in this game and no one can agree if light is op or trash, and there being so many light players have made team fights less fun, but I think the reason so many people play light is that it's movement is just more fun than the other roles which cause a disproportionate amount of people to pick light, the least team oriented class in a game focused on team based objectives which causes players to dislike them
Another problem I've noticed is that a few updates ago everyone considered light to be to weak, but the devs mostly nerfed the other 2 roles while also buffing the light making it arguably the best class, but it still has a lack of team until. Also them making light survive more stuff by nerfing some damage sources was kinda bad idea cause with their low hp it discourages lights to play the objective even more, which is not a bad thing they shouldn't always be on the objective obviously, but they feel so different from the other classes in an almost bad way
I think making light a little less polarizing would make them less hated and giving a bit more movement tech to the other classes might make them a bit more fun, like maybe let the heavy use the rocket launcher to rocket jump, and for the medium it feels like 2 of my slots have to be the launchpad and the defib which makes them feel a bit boring to only be picking 2 slots if I wanna stay effective, I think letting the scout also use the launchpad would be nice for team play and freeing up a slot on med
Ive also noticed light is difficult for casuals to fight because of their small hit box, maybe adjusting that to be a bit bigger would be nice and maybe a slight hp increase to survive a few more damage thresholds, I feel light dodging damage should be more about their movement rather than their hit box and in some instances they get melted a little to easily but with how well they flanking it might be fine, but with how wide open the maps are flanking is so easy and it kinda doesn't have to much counter play in a lot of cases but I really can't think up a fix
If anyone gots better ideas or think mine are stupid please comment why, I've been playing the game for a few months so if I got something wrong I'd like to know and get better