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r/theregulationpod • … • u/tumsdout

Anyone else try Tides of Tomorrow?

I got it after Andrew talked about it on the recent podcast and boy is it groundbreaking. Determining the start of a level based on the outcome of a previous player is so innovative. How you are doing is affected by normal narrative choices but also how nice the guy before you was and how nice you are to the next guy (like real life a bit). There are also tons of story-link interactions that make you feel connected to someone who is coming later or came before.

I noticed the game isn't doing too well (at least from steam numbers), but I thought maybe since it was brought up on the pod there are more folks trying it out here.

I feel the story-link mechanics and plasticpunk setting are its strong sides, while other aspects are more awkward or just accommodating to the strengths.

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