I made a lot of improvements to my Alternate Life Challenge
A while back I posted my Alternate Life Challenge where the idea was that you go from an infant to elder with a randomized family trying to complete your IRL goals. You could also roll a random family member to control for the day but it was very limited. I made a lot of changes because the limited control made things too predictable, but I think I still captured the idea of having random chaos happen.
If you like the idea of having to adapt to circumstances beyond your control and having an unpredictable life then this challenge is for you. Link to the rules here: [https://steamcommunity.com/sharedfiles/filedetails/?id=3748058339](https://steamcommunity.com/sharedfiles/filedetails/?id=3748058339)
Main Changes
* Instead of only letting you control 1 family member only doing their wants and aspirations, I basically let everyone do that and instead allowing you to fully control the other family member. However, to accommodate, it's now a requirement that this family member completes an objective for the day which forces your family to do something. * While you still have to roll for if that family member can work on their job, there's now options to make money if you're homeless. * I changed the random number rolls when creating your family so it's still random but more believable. * There's now a daily roll for if a family member changes their aspiration so when you make your family you have no idea what's going to happen. * I made some very intense punishments if you don't complete a goal. So this means it's entirely possible that you can get straight up kicked out of your house because a sim didn't level up their cooking skill or whatever. * I made new beginning settings where your main sim can start off being born into a townie household. * I also made an orphanage mini challenge if your sim starts off in an orphanage or the parents die.