[PC] [2000s] Hack&Slash/Third Person fantasy game, where you kill enemies with the sword and shield.
**Platform(s):** PC.
**Genre:** Hack&Slash/Third Person fantasy game.
**Estimated year of release:** 1999-200Xs most surely by the graphic style.
**Graphics/art style:** Old 3d looks, like in Legacy of Kain, gothic, etc similar looks, the game was quite medieval dark. Except, it had less budget, so fewer details. I keep getting suggested Severance Blade of Darkness, this game I look for, was a bit brighter than that one.
**Notable characters:** Main character, black hair, I believe had a scar on the face, but I might be wrong, his eye was pale? Maybe even had tattoos on him. he had a sword(you can pick other weapons and a shield) Worn leather armor.
The game had skeletons and ogre-like monsters.
**Notable gameplay mechanics:** You could walk, and jump(the world wasn't flat) attack with the sword, block with the shield, I don't remember any stamina, but it was quite hard to counter-attack, once monsters pin you down. The game featured magic, and mana resources, you could throw fireballs, but there was a limit, so, no spam.
**DETAIL:** A stout fantasy like a warrior, battles skeletons, and other monsters, you start in some kind of town location, with green plains and progress into stone-like levels, with bigger enemies to fight. (They look like some ogre-like giants)
You can pick up different weapons to wield. You can alternate between different spells, one was a fireball, the other was... A light spell? I remember it dealt no damage, so must be that. When you throw a fireball, there was a short cast time, with no indicators, no target lock on, you just send a big blob of fire at your enemies.
The game had very responsive controls, even at times felt a bit jerky to the touch, sudden strong movements, not like some other games, Severance, for example, is too heavily articulated and slow in comparison, the impacts on your shield in the game I seek, where quite sudden, and made you even move for a little, shaking you up, so standing your ground like you glued, was not the thing.
The first weapons you got in the game, kinda simplistic, the usual stuff, sword clubs, but later one, you get "primal looking" serrated stone-like weapons, that dealt more damage.
And it was quite challenging to start attacking once you start blocking blows from the enemies, they basically could force you down to block for a while, finding an opening was hard. Once they struck you, a distinct metallic sound could be heard when impacts strike the shield.
Skeletons themselves were nothing special, typical skeletons you might find in might and magic.
The game cover featured the main character, but it might've been a custom one. From my memory, it was of a brownish color.
The third-person mode, camera distance was similar with heavy metal fakk2, but not sure if you could rotate it, probably not.
I hope I will remember something more, in the meantime, I will actively search for it, my goal is to beat that game, now that I'm older/smarter, etc. Some sort of, revenge...
Edited: The game is not on steam, pretty sure about it, looked through hack and slash, and the third person from the older years to the new ones didn't found it. It's obviously not a popular franchise at all.
**Edited2:** We made it guys, [**Njal76**](https://www.reddit.com/user/Njal76/) found it. **Solved: Crusaders of Might and Magic 1999** the game is a bit different from my memories, but it surely is what I was looking for! \\\^o\^/