Have Empire Forts garrisons improved in Warhammer 3?
In Warhammer 2 Empire Fort garrisons get worse in terms of unit types after Tier 2 as they give you an increasing amount of units that require direct line of sights such as handgunners, great cannons and hellstorm rocket batteries. I've always disliked that and always hoped that CA would eventually fix it. Empire Forts need garrisons that can lob their projectiles, as the small amount of direct line of sights means you can't line up all your ranged troops. This usually led me to hold back on upgrading until I knew I would be able to auto-resolve all the fights, as upgrading would increase the threat level of the fort in AR but actually weaken it proportionally in actual fights due to the poor unit types.
For comparison:
Tier 2
* 1 Mortars
* 2 Empire Knights
* 1 Empire Captain
* 1 Greatswords
* 2 Halberdiers
* 3 Swordsmen
* 4 Crossbowmen
Tier 5
* 1 Great Cannons
* 1 Helblaster Volley Guns
* 2 Helstorm Rocket Battery
* 2 Reiksguard
* 1 Empire Captain
* 5 Greatswords
* 3 Halberdiers
* 5 Handgunners
M y Ideal Tier 5
* 5 Halberdiers
* 2 Greatswords
* 2 Mortar
* 1 Great Cannon
* 2 Reiksguard
* 1 Empire Captain
* 5 Crossbowmen
* 2 Handgunners
Does anyone know if the garrisons have improved in Warhammer 3 or have heard anything about planned improvements in the upcoming DLC? I'm still playing WH2 since WH3's "launch" kinda soured it for me but I'd love to give WH3's empire another try if I can finally actually use forts properly.