Rot knights are my new favorite unit
Played through the Tamurkhan campaign with 3 rot knights in his army, 1 being the RoR. They are strong and useful beyond what I have felt any cavalry unit having been before. Even if I don't babysit them for 5s they will not be reduced to 5% hp like most cav! I can actually send them in and FIGHT. They can engage and hold their own giving me time to manoeuvre them without taking critical damage, while dealing significant damage! They can push through units (chaff so within reason) and make their way to backline archers or artillery and mop it up quickly. Throughout all the tight spots and quest battles I could send them anywhere to reinforce, pick off strays, delay melee, destroy ranged or artillery. Throw a few heals on them if needed, usually not even, and they are good to go. In my last battle the Rotting Riders even managed to get 34k damage! Don't recall ever seeing a number so high. For a unit so versatile. GG for Nurgle.