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r/totalwar • … • u/Something_Thick

Hopelessly Thinking About Ind

Hopelessly thinking about Ind. While officially we probably won't recieve any Kingdoms of Ind. We also know we officially probably won't get Khuresh or Nippon, but there are mods being made for them. So that got me thinking.

What would you hope for in an Indic(Indan?) army?

I've started slowly teaching myself to mod, so I'd like to say I'd eventually make it myself, but I'm also afraid of making something offensive to real life India, so I probably wouldn't. But people are allowed to dream.

Chaos Dwarfs came out with:

3 Legendary Lords 1 Legendary Hero 1 Unique Hero 3 Lords (One of which being a wizard with 4 variants) 3 Heros (One of which being a wizard with 4 variants) 9 Melee Infantry 3 Missile Infantry 4 Melee Cavalry 1 Missile Cavalry 1 Monstrous Infantry 4 Monsters 2-3 War Machines (Supply trains are custom battle only) 6 Artillery 9 RoR

This totals up to 50-51 different units (including RoR). So there's plenty of room to add things. Me personally? I would like to see Garuda, basically flying Greatbow Monstrous Infantry. The war elephant is iconic as well.

In my mind Ind has to content with the peace of its beastmen inhabitants and human inhabitants. This is partially why (headcanon) they don't form all of ind under one kingdom, as doing so may upset their beastmen inhabitants. Mechanics wise, the main Legendary Lord (who I would assume would probably end up named after Chandragupta) would have something similar to the hostility mechanic Wulfhart has, increasing as he captures settlements, which gives Boosts to his human forces but debuffs his beastmen forces, until eventually they rebel and the hostility decreases. Maybe Hostility could naturally decrease over a couple turns as well, meaning you'd want to keep it near the middle where both forces gain a small buff?

So on that note, what mechanics would you like to see for the overworld and in battle for the army?

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