Tides of Torment feels like it was designed for Immortal Empires Expanded
All the LL starting positions in vanilla Immortal Empires don't look especially good. But when you consider the [Immortal Empires Expanded](https://steamcommunity.com/sharedfiles/filedetails/?id=3007996493) map, things look very different.
Aislinn's starting position is incredibly isolated? Actually not, he starts just off the coast of Ind.
Dechala in the Hinterlands of Khuresh? She has a whole subcontinent to enthrall to the south.
Sayl stuck just north of VIlitch and Zhatan? In his back are the Eastern Steppes as his new playground.
And the Masque's miserable starting position in Lustria? She is one sea lane away from the riches of Lumbria and Nippon.
Just because CA cannot give us the map expansion doesn't mean that we cannot have it, thanks to the awesome modding community.