Some more testing involving Depth Guard
I decided to do some more testing in regards to Depth Guard with dual weapons, and had them fight Chaos Chosen with Halberds, Black Guard, Phoenix Guard, and Temple Guard. I also adjusted the width of the depth guard’s formation to match each of their opponent in order to make sure everything was equal. Generals were also modded so they could not move, and the units fought far enough away they were not boosted by any of the generals’ abilities. I conducted each battle 4 out of 4 times.
Depth Guard vs Chaos Chosen with Halberds
Depth Guard only won one fight, with the final result being 1/3. And honestly, this seems fine to me. Chaos Chosen are worth 300 gold more, have a very high defence, and way more HP. Plus they are among the best infantry in the setting.
Depth Guard vs Black Guard,
Depth Guard won quite handily 4/4 times, and are a very good counter to Black Guard.
Depth Guard vs Phoenix Guard
Depth Guard one 3/1 times, with the occasion they lost being a result of losing morale, and it was still very close. They are also a good counter to Phoenix Guard.
Depth Guard vs Temple Guard
The Depth again won quite easily 4/4.
Also I did some random testing against White Lions and Chaos Warriors with Great Axes, and in both instances Depth Guard did very well again them.
I have pretty much come to the conclusion Depth Guard are a worthwhile unit, and are basically meant to take out a lot of defensive units at a tier 3 and 4 building level. They are also excellent for dealing with mid-level units and scattering them.