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r/totalwar • … • u/ScienceBroseph

Give Tomb King tech-tree Lords a Magic Skill Line

Tomb Kings are generally loved by the community as a whole, it was a fantastic DLC and they are so close to being a perfect faction. However, they have one glaring frustration: a single Lord option coupled with no confederations. Every other faction in the game gives players multiple Lord options, at minimum a melee lord option and a caster/ranged lord option.

Tomb Kings also have limited access to lich priests; meaning in the late game, not all of your armies will have access to magic.

I'd like to propose a fairly simple change to the roster that would greatly improve single-player campaign:

Give Tomb King tech-tree lords a magic skill line.

Currently these tech-tree lords are fairly underwhelming, and while some of their traits offer great passive bonuses, there's little reason to field them as a Lord leading an army (i.e. just recruit them for the passive bonuses, then dismiss them for a lord with the "prepared" or "disciplined" or "treacherous" trait). I imagine adding a magic skill line to each tech-Lord would be fairly simple and it would make campaigns more fun.

Bonus points if each tech-Lord's magic line is different (different lore, or mixed lores) to give the player an interesting choice to make when selecting what order to unlock them in.

I'd be interested to hear what others think of this simple change? If we push for it, do you think it could happen before IE releases?

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