Chaos Knights of Slaanesh; To Lance or not to Lance? Warning, there be maths ahead
Hey. I noticed stuff seemed off so I figured I'd do the math and figure out which is the better unit between the two. Then I figured I'd put it up here so other people with a similar question can reference it.
All talk will be about Chaos Knights of Slaanesh, Chaos Knights of Slaanesh (Lances), or one of the targets I will pit them against. All stats will be based on the unit & spell browser as per 2.2. Most of this can be extrapolated to other heavy cavalry units as they share similar stats.
Abbreviations:
HpM: Health per Model
A: Armor
MA: Melee Attack
MD: Melee Defence
CB: Charge Bonus
WS: Weapon Strength
AP: Armor-Piercing damage
Base: Base weapon damage
CTH: Chance to Hit
S: Sword variant
L: Lance variant
R: Regular Charge
F: Flanking Charge
.
So SR is the sword variant charging from the front. While LF is the Lance variant charging a flank.
The targets will be the following units, in order:
Greenskins - Goblins
High Elves - Spearmen
Grand Cathay - Jade Warriors
Warriors of Chaos - Chaos Warriors
Dwarfs - Ironbreakers
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Basic Calculations:
SR: CTH: 44 MA + 44 CB = 88 MA +40 base CTH = 128 MA, = 128% CTH.
Damage: 46 WS, 30.5% AP = 32 Base + 14 AP.
44 CB * 0.305 (AP ratio) = 13.4 CB AP + 14 = 27.4 AP and 32 Base + 30.6 CB Base = 62.6 Base
.
SF: CTH: 44 MA + 88 CB = 132 MA +40 base CTH = 172 MA, = 172% CTH
Damage: 46 WS, 30.5% AP = 32 Base + 14 AP
88 CB * 0.305 (AP ratio) = 26.8 CB AP + 14 = 40.8 AP and 32 Base + 61.2 CB Base = 93.2 Base
.
LR: CTH: 42 MA + 60 CB = 102 MA +40 base CTH = 142 MA, = 142% CTH.
Damage: 46 WS, 32.6% AP = 31 Base + 15 AP
60 CB * 0.326 (AP ratio) = 19.56 CB AP + 15 = 34.56 AP and 31 Base + 40.44 CB Base = 71.44 Base
.
LF: CTH: 42 MA + 120 CB = 162 MA +40 base CTH = 202 MA, = 202% CTH.
Damage: 46 WS, 32.6% AP = 31 Base + 15 AP
120 CB * 0.326 (AP ratio) = 39.12 CB AP + 15 = 54.12 AP and 31 Base + 80.88 CB Base = 111.88 Base
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Greenskins - Goblins
HpM: 56
MD: 26
A: 25*75% effectiveness = 18.75% base damage blocked.
.
**SR**: 128 MA - 26 MD = 102 MA = 102% CTH = 95% CTH hard capped.
62.6 Base * 0.8125 = 50.9 Base + 27.4 AP = 78.3~ damage on hit.
56 HpM - 78.3 = **22.3 Overkill, Goblin dies on impact.**