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r/twilightimperium • … • u/Exocist

Trade good printer go brrr (Letnev near-infinite money combo?)

Came across another potential infinite money combo

What you need in the game

- Barony of Letnev - Must have the following technologies: Non-Euclidean Shielding, Duranium Armor - Must have commander unlocked - Trades alliance to one of the other factions in this combo

The other thing you need in the game is

- Nomad - Must have Duranium armor - Memoria 2 optional

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How the setup works

Nomad has Memoria (2) with as many mechs as it can carry (3, or 4 with memoria 2 due to unit limit)

Letnev has 2 dreadnoughts.

Either one attacks the other

- This fight is unwinnable for Nomad, as they can only produce a maximum of 2 hits per round, which is completely blocked by Duranium armor + noneuclidean shielding (one of the two dreads will repair every round). - This fight, however, *is* winnable for Letnev... they just need to produce 2 hits 8 (10 with 4 mechs) more times than they produce no hits. Given the odds of producing 2 hits with 2 dreadnoughts is 36%, and the odds of producing no hits is 16%, this should net a profit of 40 trade goods each player with 3 mechs on the Nomad side, or 50 trade goods each player with 4 mechs on the nomad side.

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Alternative setup - may not be rules legal, depends on interpretation of the following Q&A

> Q: How should a space combat be resolved if it is mathematically impossible for either side to win—for example, certain configurations of ships using the “Non-Euclidean Shielding” and “Duranium Armor” technologies in concert?

> A: If neither side has the potential to win, the attacker must retreat. If they cannot, their units in the combat are destroyed

Does this still happen if one side can purposefully misplay to lose combat? If not, the following setup works

Nekro Virus

- Has duranium armor and non-euclidean shielding

Both Barony and Nekro send 2 dreadnoughts at each other. As they can both only do a maximum of 2 damage each round, which is completely repaired by duranium armor, they both net infinity trade goods. The loop ends when one just opts not to use their sustain damage ability to cancel hits (or if direct hit is played at some point I guess?).

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EDIT: There’s probably some setup that works with Empyrean’s flagship

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Is there any other factions this setup could work with?

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