Does Wildlander do anything to rein in the overpowerdness of Alchemy? Also question about Enchanting.
Hello!
Just curious if the upcoming Wildlander modlist will do anything to control either the strength or the moneymaking potential of Alchemy? I'd love to play with Alchemy, but in base Requiem from what I can remember (many years ago now), it was still quite overpowered just like in the base game.
Also, regarding Enchanting, what kind of an archetype would we be talking about, in terms of roleplaying, that would engage in Enchanting? Is it strictly Mage/Wizard/Sorcerer users that dabble in Enchanting? Or are there any known examples of Enchanters that otherwise do not use Magic at all?
And a mechanical question about Enchanting; what alternatives are there to actually casting the spell Soul Trap, if I'm interested in leveling Enchanting? I don't plan on raising my Magicka at all. Is it unfeasible to seriously level Enchanting if I plan on not casting Soul Trap, or are there any viable alternatives?
Thanks in advance!