Unreal crashes
Can Epic calm down on the features and make their software not crash every 10mn on stupid stuff like deleting an inoffensive node in material editor?
Stability is a huge factor on how a software can be used for pro work. UE is not stable at all. This is the only software I know that actually has UI issues on bloody nvidia drivers. UI ISSUES.
You force us to send report through dark pattern but your software doesn't improve on the bugs, sort this or recognize reports don't matter and allow us to restart without sending anything.
The patch rate is not high enough for fixes to be realistically expected.