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r/unrealengine • … • u/pecatus

Character suddenly stops aiming at the mouse pointer & aims at fixed point on the map. What gives? Any ideas appreciated <3

Hello dear people! I'm a \*\*complete newbie\*\* with Unreal and I've tried to make a top down shooter with YouTube and Udemy courses. It was all fun and games until something began to happen with my character. The problem 100% consistent on certain points of the map.

The problem: I've set the movement controls on 'wasd' and so that the character aims at my mouse cursor. On the gif below I only press A and D.

[https://imgur.com/AePEWEe](https://imgur.com/AePEWEe)

On certain points of the map the character stops aiming at the mouse and just decides to face some fixed point on the map. I can move with wasd, but something takes over the mouse aim.

I have an inkling it's a map problem somehow, but I just haven't been able to figure out how or why or what really happens here. Everything works perfectly inside the red circle here ( [https://imgur.com/UTCFX6S](https://imgur.com/UTCFX6S) ) , but outside of it mouse aim just doesn't work. Clicking M1 does shoot, but it aims only at this fixed point. Moving mouse moves the cursor, but not the character.

ANY ideas are appreciated. I'm kind a stuck.

...

I decided to take another gif from a bit further, running around that fixed point that the character decides to aim at. Here: [https://imgur.com/SDiuhok](https://imgur.com/SDiuhok)

Screenshot from the editor from the same location if it's any help. It's like the character decides to aim at skylight or something. =/ Here: [https://imgur.com/hr59TzP](https://imgur.com/hr59TzP)

edit:

gif of character standing on the edge of the red circle, aiming in and out of the circle: [https://imgur.com/MhRTsvO](https://imgur.com/MhRTsvO)

Screenshot of the blueprint-of-a-mess I have made (copied/stitched together) for mouse aim: [https://imgur.com/qGFAh3j](https://imgur.com/qGFAh3j)

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