Pyro Sim Houdini --> Unreal
I've simulated a burning skull in Houdini.
Is it possible, to export the scene as an FBX and render it in Unreal?
I know about rendering a flipbook in Houdini but I'm asking if it's possible to import the pyro sim as a 3D object into Unreal.
If not, oh well.
Thanks in advance :)