Console command restrictions on private dedicated servers - Any workarounds?
I have my own dedicated server with admin privs, and Steam is set (and reset) with -console per usual. It's a private world with just me and a few good friends. We're starting a fresh map for full H&H fun. We had paused bosses after Bonemass to intentionally give ourselves time to just leisurely enjoy things.. a pretty relaxochill approach to Valheim that has been working well.
A few of us have pretty extensive builds in our original map, so we assumed we'd be able to give ourselves an initial building leg up with debug mode and some of the cheat codes, at least to get us roughly around where we were left off. We assumed we'd be able to use devcommands like usual.
Since the H&H update, as admin I can now only access the *user* and *admin* codes from the F5 console. Any attempt to use *debugmode* or anything from the cheats-specific list gives an error saying code "is not valid in the current context."
I fully get how those codes could be abused on public/open multi-player servers, but this is a dedicated private server with just friends. We're just trying to pick up roughly where we left off on the old server. It's odd that these codes would be blocked in this situation.
I see that others are running into this issue too. Usually the answer is given that (cheat-specific) devcommands don't work on multi-player servers. Yes, we know. But it worked just fine for us before the update. This is a new issue for us. We're hoping there are some valid workarounds for this others have found.
In the interim, we'll probably just use personal instance spawn/muling for resources. But it's still gonna suck to have to store and rebuild everything vanilla style.
Anyone else find a way around this? Or any hints that private servers will get an exception to this new restriction?